And I gotta find her. His voice drops to a whisper. I don't know if she's still alive. I don't even know who she is. You have to help me find her. Love doesn't carry much weight in the gritty future. Especially against corporate hit men. It's everything he has at the moment, and he's willing to trade it all for finding Abigail. Back at Yojimbo's cluttered apartment, he stuffs his deck and some peripheral gear into a duffel bag. The heat isn't coming yet , but they don't know that.
Tell them someone's watching from the corner. Maybe a black vehicle slinks past. Keep 'em paranoid. Yojimbo's immediate plan is to get lost. TransTechnic knows his identity and wants him flatlined.
Nothing a face change and some adjusted records won't fix. But in the meantime, he has to find Abigail. Abigail isn't human. She's an entire AI subroutine, complete with simulated feelings and fabricated memories.
Abigail was created specifically to match Enrikesson's psych profile; a perfect companion. Set against a backdrop of virtual romance, she was designed to fall in love with the corporate executive. But Yojimbo isn't Enrikesson, and he has a different personality. With all the ingredients of "love" in the air, Yojimbo has become snared in a reality that wasn't meant for him. Unrequited love in the cybernetic age. The virtual is a super-realistic "building" occupying a huge chunk of memory and worth millions.
The reality itself is based around a three-story mansion set in 19th-century South Carolina. It's chock full of objects and sensations. A sensualist's dream, built to be wandered through, to be experienced. There used to be roughly 30 rooms in the house itself, with another dozen areas outside lake, garden, orchard, fields, etc.
The reality is squirreled away in normally unused memory. Without Enrikesson around, the memory space is being eaten up by other users. First the extra characters went, then some of the objects. Now entire rooms are being deleted. When the party gets there, half the reality is completely gone. If they walk through the wrong door, they're back in the mainframe. And a prime target for the resident ICE. The monolithic double-T icon has been scouted for years, but netrunners leave it alone.
There isn't much worth stealing, and the ICE isn't tough enough to draw glory seekers. Yojimbo has access codes to get into the virtual, so security wouldn't be a problem. But parts of the virtual have been erased and written over.
Any time a character leaves the map, he is suddenly dumped into the TT mainframe. And that's where the ICE is. A lost netrunner can find his way back into the virtual.
The party begins in the Entrance Hall. After they've explored a room or two, a distorted woman's voice calls Yojimbo's name. It's Abigail. About to be deleted, the AI subroutine had enough vestiges of self-preservation to move into the CPU. Elements were lost in the transfer, and the remaining program is compressed in an unlabeled file. She doesn't have enough active programming to say more than, "Yojimbo?
Help me. Entrance Hall: Near the massive oak front door are divans and a pair of reading chairs. Sultry afternoon sunshine lights the room, setting the lace curtains aglow. There is an open doorway to the left and right, and a wide carpeted stairway leads up.
As the characters stand there, checking out their new surroundings, they feel a tremor. The whole scene flickers, shifts, colors running rancid like a dying TV.
Then everything's fine. Yojimbo looks panicked. Dining Room: A luxurious bay window opens out on a green yard scattered with trees. The long formal table is set with a bountiful feast. Huge covered dishes contain steaming piles of roast duck, boiled ptarmigan eggs in paprika, and other Victorian delicacies. There is no trace of the servants or how the food got there.
But the wine is chilled, and the food is very, very good. If the characters leave and return later, the table has been cleared and only a few sandwiches packed in ice remain. Master Bedroom: Unlike the rest of the mansion which is spotless , the master bedroom looks well inhabited. The sheets are tousled, clothes are strewn about both men's and women's , and someone's been writing at the desk.
Characters examining the desk find handwritten love notes. A half-finished glass of wine sits beside the inkwell. It isn't hard to realize what syrupy nonsense the notes are. An average perception roll reveals that the writer wasn't Yojimbo. And a difficult roll reveals clues bearing Enrikesson's name stationery, cards, name tags in clothing. In fact, it was Enrikesson who spent so much time here. Trophy Room: This room serves one purpose: ego stroking.
Stuffed animals lurk about in every pose. Each bears a plaque such as "White Tiger, killed on Safari near the Euphrates". All over the room are the trophies and memorabilia of Joseph Enrikesson's fabricated lifestyle. At one end of the room is a larger-than-life painting of Enrikesson, with an engraving of his name. Anyone who makes an average perception roll spots Enrikesson's pompous biography: From TransTechnic to Tycoon.
Skimming through it, the characters read the adventures of a nobleman from some unmentioned country who commits dashing heroics in the face of direst danger, and eventually wins Abigail's hand in marriage. Library: This dim room is home to thousands of books. Small tables a few already stacked with tomes are topped by elegant reading lamps. It's a difficult perception roll or some other applicable skill - GM's option to find a title that doesn't belong here: Executive Route to Mainframe.
Pulling it off the shelf triggers a hidden switch. The bookcase slides aside to reveal a dark, cobwebbed secret passage. A few steps down the passage, a huge black wolf snaps and growls from the other side of a heavy iron portcullis. The Flatline won't kill the netrunner - just fry his deck.
Speaking the access code "Enrikesson" will open the gate and tame the wolf. It's a "safe" route - netrunners using this path are recognized by the CPU as an executive superuser. Other rooms: The rest of the mansion is just bursting with paintings, staircases, closets full of Victorian clothes. The outside areas have been deleted. Any time a character leaves the map, he's immediately dumped into the CPU.
Outside the virtual waits TT's central processing unit. Through the cyberdeck interface, the CPU appears as a cavernous open chamber lined with points of neon light accessible files. The AI's haughty chrome face floats in the center. There's some interesting stuff drifting around. AI: The Artificial Intelligence won't speak unless spoken to. Its booming voice will announce information: "File closed," or "Intruder alert. Building security: Here are the access codes to the building's security locks.
Each type of code is listed under a separate file, and a skill roll is required to get each file. There's also a link here to the elevator and security camera controls. Virtual files: There's a file for each room. VRT, etc. Opening it, the characters find information detailing her clothing, mannerisms, and other features. It also contains a readout of Enrikesson's psych profile and the following note: "Abigail simulacrum created using compatible psych nodes.
The construct contains romance patterns from VoyeurWriter V4. It's in a hidden file see below. Abigail Unlabeled : Until he figures it out, Yojimbo thinks Abigail is another netrunner. But here in the main CPU is her programming data. Abigail is crammed smack in the middle of the CPU's memory, just one file in thousands. How long does it take to find her? Imagine this: While you close your eyes, have a friend run into an office and hide this magazine somewhere in the filing cabinets.
Now try to find it. Here's where you the referee have a choice to make. If the party is light on firepower, you could let them find Abigail here and now. This puts a completely different spin on the game. They have Abigail's program; now what? They don't have a Virtual to run her in. Failure to do so costs a life. Within his home , Dr. Curien successfully creates a female creature, Zobiko , but she would not obey the doctor. Enraged, Dr. Curien had her imprisoned, guarding her is a lone guardsman, Zobio.
During their time together, the two fell in love and finally decided to escape from Dr. They made their way into the city ruins, but are relentlessly pursued by hordes of creatures. The pair tried to evade the horde by escaping through the sewers, but are pursued by one of Dr. Curien's creations, Justice who suffering from toothache.
Zobio and Zobiko manage to calm the behemoth by healing his teeth, allowing them safe passage. Infuriated, Dr. Curien dispatches another one of his creations, the masked man, The Star. The horde manages to catch up to Zobio and Zobiko, who were fortunate enough to find an abandoned theatre where they disguised themselves in costumes, fooling the horde. Shortly after, they are confronted by The Star, but are able to beat him.
The Star confesses his love for Zobiko, but the two ignores him and continue on their journey. The pair arrive at the subway station where they restore power to the train, planning on using it to reach the countryside. The Star chases after them, hoping to get Zobiko's affection, but is knocked away by their new pursuer, The Empress. The two manage to outrun her and safely board the moving train. Zobio and Zobiko's troubles are not over as Dr.
Curien dispatches his final creation, The World. Night of the Loving Dead Share Collapse. Notice: Many browsers are beginning to disable or hide the Adobe Flash plugin, in preparation for its end-of-life in December If you are experiencing problems playing Flash content, please consider installing our official Newgrounds Player to continue enjoying this content indefinitely. Launch in Newgrounds Player. Medals Medals. Act 1 Complete 5 Points Finish Act 1.
Piece of Mind 5 Points Obtained the brain. Triple Threat 5 Points Defeated the Trihead monster. Act 2 Complete 10 Points Completed Act 2. Newgrounds accounts are free and registered users see fewer ads! Sort By: Date Score. Views , Faves: 77 Votes 84 Score 3. Tags action adventure platform zombie.
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